stardew valley expanded wikistardew valley expanded wiki

Decreased iridium ore spawns at the Iridium Quarry. Joja products are now 10% cheaper than Pierre's. 's warp didn't appear for farmhands. 10-16-2020: Added an event for Willy that triggers at the farm when players reach level 8 fishing. All outdoor SVE locations with bodies of water may now be fished from. Fixed an issue where farmhands didn't get ??? Decreased Armor Elixir cost (8000g > 6000g), decreased defense buff (15 def > 10 def), and increased buff duration (3 min > 4 min). Adjusted a part of the railroad fence by one tile. Added over 100 new locational messages! Added reaction dialogue for SVE NPCs regarding Pam's house upgrade. Fixed a bug where artifacts spots wouldn't yield anything in custom maps. Default = "false". Fixed an issue where the '?' Fixed an issue where trees and debris could spawn behind Marnie's Shed on Grandpa's Farm. Decreased Hero Elixir cost (10000g > 8000g), decreased attack buff (8 att > 6 att), and increased buff duration (3 min > 4 min). Fixed an issue where grampleton orange chicken appeared in the fruit section in the CJB Cheats Menu. This allows universal custom farm compatibility with SVE. Fixed a bug where players couldn't gift Marlon at the Winter Star festival. Added two new maps: Jenkins' Residence and Olivia's Cellar (both interior maps)! Fixed an issue where Victor and Olivia didn't return home and did really weird things like sleeping in the saloon or hanging out at the park at 1:00am. Players no longer need to have the special orders board repaired before triggering Clint's railroad boulder removal quest. Pierre's schedule has been changed. Items must be collected after accepting the quest. I forgot to put the event triggers back!). Added two new configurations to Grandpa's Farm titled "Larger Greenhouse" and "Remove Greenhouse Objects". Community Day is no longer categorized as a festival day in the game code. Fixed an issue where there were several unpassable grass tiles at Morris' property. Designed a new wallpaper: a High Definition version of the official Stardew Valley cover art! Find 100 each of red, orange, yellow, green, blue, and purple items. Fixed an issue where forage in the secret woods could spawn out of bounds. Added a new monster to the Crimson Badlands. With SMAPI 3.0, town.xnb is no longer required for SVE installation. Gus wants to make a Coco-no-no, but he's missing the main ingredient. Replaced mahogany trees with fir trees near Grandpa's Shed on Grandpa's Farm (GF). Fixed an issue where Scarlett prevented players from attaining perfection. ?, and ???. Fixed an issue where players clipped into the Wizard's bed. Added a new configuration to Grandpa's Farm called "Larger Bridge To Grandpas Shed". The mine cart in the IF2R farm cave will now warp players to this new map instead of the mines. Fixed an issue where the remove fence configuration on GF didn't completely remove the southern fence. Leah now gives the player a green bean in their inventory during her year 1 community garden event. From new NPCs, locations, events, and maps to questlines, music, crops, and more, there is a lot to explore. Fixed a layering issue with the IF2R shed where large vertical objects, such as trees, clipped through the roof. Player responses are now direct and reduced in size to match vanilla questions. Villagers will reward the player with gold equivalent to three times the item's normal value, which may make Item Delivery quests a more efficient method of earning money from items than shipping them. If you're already playing IF2R, the trees will take 30 in-game days to grow. Added Sophia's grange display to the SDV fair. Fixed an issue where players couldn't access the Grampleton Fields railroad station or walk back to the Stardew Valley railroad station. Original character design for Andy, Olivia, Victor and Susan by Hopewashere. Fixed an issue where players glitched into a wall in the Jenkin's Residence when jumping off a chair. were glitched for farmhands. Made an official trailer for Stardew Valley Expanded: https://www.youtube.com/watch?v=yxRwU0mNZDI. 09-15-2020: Custom NPC Fixes and Custom Music are no longer bundled within the SVE folder. Players can reach Grampleton Fields by walking east of Shearwater Bridge, taking the train, walking on the railroad, or warping from the Wizard's basement. Fixed an issue where players could place farm buildings in out of bound areas on Grandpa's Farm. If players already installed 1.14.9, they will get a "Hank" removal error in the SMAPI console. Can you learn to live off the land and turn these overgrown fields into a thriving home? Fixed an issue where many tiles at Grampleton Fields weren't tillable. The island obelisk didn't correctly warp players back on Grandpa's Farm. 09-29-2020: Changed 'Joja Cola' from trash to and artisan good once players have completed the Joja storyline. Edited Shane's 7 heart event to be more negative and indirect. About this mod. Fixed an issue where the void shard, blue moon wine, and Camilla's elixirs had to be shipped to obtain the shipping acheivement. Fixed an issue where Vincent loitered around in Joja Mart during Joja Day and didn't return home with his family. Added a couple more egg locations to the egg festival, making it a little easier to win. : This update removes this map. Fixed an issue where Gunther's 6 heart event part 2 looped infinitely. Slightly buffed forage spawns at the summit. Added tile data to Willy's barrel, allowing players to complete his quest. Fixed an issue where the seasonal edits to Eemie's recolor had graphial glitches. Fixed an issue where Gunther repeatedly showed up to the farmhouse when additional artifacts above 60 were donated. on Grandpa's Farm, making it easier to start the questline. Nerfed forage spawns. Fixed an issue where NPCs visited the island resort on Community Day. Fixed an issue where Morris introduced himself to the player in his office even if players had spoken to him before. I created a Patreon! It can now be triggered in summer and fall. Fixed an issue where players could experience Victor's 10 heart event even when they weren't dating him. Changed Demetrius' and Robin's Luau dialogues. 10-01-2020: Players must now friend Morris to 8 hearts and see his 8 heart event before they are able to build the Joja movie theater, progressing the Joja story line. Example: Alex talks about Dusty when he's in front of him. Stardew Valley Expanded is an impressive mod. Fixed a compatibility issue with the More Fish mod. Fixed an issue where Victor was facing the wrong way in a couple festivals. Fixed an issue where Lance had incorrect movie film reaction IDs. Added Charlie (Shane's chicken friendo) as a non-social NPC that'll follow Shane, Jas, and Marnie around once players have seen Shane's 8 heart event. -The beach bridge showed the [?] -Robin, I'm putting on a little promotion, just for fun. Fixed an issue where in some cases Lance's blink relic was a Joja soda machine during his 4 heart event. Added small graphical changes to a couple SVE monsters. Players may now plant crops on this map. Edited all locational messages to be more neutral and direct. Removed a couple bushes from IF2R due to requests for quality of life. Changed the abandoned community garden event triggers, making it easier to see once conditions are met. Fixed an issue where some twig debris clipped into stumps on Grandpa's Farm. Fixed an issue where Leah's Sunday schedule bugged out and had her trapped in the void within her own home all day. Fixed an issue where one of Pierre's joja day strings used Caroline's which produced gibberish in the dialogue box. The player now "advance moves" during Sam's arcade event, streamlining the event pacing. (Framework Mod) Required for Json Assets to function. The egg festival is an event in stardew valley that takes place on every spring 13 between 9 am and 2 pm in the town square. It's the perfect map to store a bunch of kegs as well. -Night and day tiles didn't display correctly in the following maps: town, town east, railroad, forest, beach, and blue moon vineyard. Fixed an issue where farmhands would crash during community center warp events. Players can now play JotPK in Abigail's room on her Super Neendo console. The day after earning "A Big Help", Lewis will send data-sort-value="2500">2,500g in the mail. Removed numerous false dependency entries in the SVE manifest. The world map will reflect these configurations. Apples now plays with Peaches on sunny Fridays and attends all festivals if rooming with the player. It's signed by a '. Can you learn to live off the land and turn these overgrown fields into a thriving home? Optimized the Crimson Badlands monster spawns. Players can now invite Scarlett to the movie theater. Fixed several glitched tiles on the Forest West map. Fixed an issue where players couldn't complete the railroad boulder removal quest. Stardew Valley is an open-ended country-life RPG! Fixed compatibility for the Stardew Valley Aquarium mod. Fixed an issue with the Razor Trout's fish pond data entry. Fixed a tiling issue at the Highlands mountain. If you haven't played Stardew Valley before, you are encouraged to play it in its original form as intended by the developer. Linus now visits the summit on Monday and Tuesday during fall, and on Monday during winter. Changed Sophia's gift tastes. (Uploaded a quick hot fix for the IF2R horse warp issue). I will be visiting all vanilla interior maps in the future, adding large amounts of detail: location messages, interactive character schedules, unique furniture designs, re-designed map layouts, and new functions/player actions. Now fences have snow on them during winter, houses have leaves on their roofs during fall, and many other misc additions. Pierre has received a new event, taking place in Pelican Town during fall. Fixed an issue where the SBV map names weren't matching the names in NPC Map Locations, preventing the SBV mini map from loading. Fixed an issue where Kittyfish didn't spawn despite players meeting the required conditions. Increased corrupt spirit health (1250 > 1500) and damage (70 > 80). Slightly increased knock back for the Diamond Wand. Changed Marlon's "intro mine" event to reflect the SVE position of the Adventurer's Guild building in town, and additional lore. Fixed an issue where trees could clip into the backyard cherry blossom tree on GF. Fixed an issue where the IF2R greenhouse wouldn't correctly warp players. Fixed an issue where furniture could be placed in front of Aurora Vineyard's door (refurbished). It's recommended players with pre-existing saves to use Reset Terrain Features to reset bushes in the woods. Fixed an issue where Andy's day 15 schedule glitched out and had him hiking hills in the western forest. The SVE world map now has accurate and precise NPC/player tracking in custom locations! !! I want to experiment with tropical cooking, but it's hard to find any ingredients. You can only be called silly so many times. I have an idea. Fixed several issues with the Egg festival. Fixed an issue where Andy's house wasn't refurbished the day of completing the community center or joja community developments. (These fixes fill you with determination). Updated Andy's, Sophia's, and Susan's farming frame data. Fixed an issue where players could step out of bounds in the Grandpa's Farm woods shortcut. Fixed Sam's 10 heart event. Added same sex 10 heart event dialogue for Victor, Olivia, Sophia, and Claire. The character sheet is no longer used, providing more compatibility for other NPC creators. Cindersap Forest now has a conditional load, preventing the "warping into the lake" issue many people were having when using the altered forest map warps. Bring me a jar of its prismatic jelly and you will be duly rewarded. Fixed an issue where Leah and Victor's schedules at the summit overlapped on the 21st of winter. 09-16-2020: Fixed a bug where players got stuck in the void during Olivia, Sophia, and Victor's part one 12 heart events if they had a level 2 or 3 farmhouse. Please consider supporting me on Patreaon! Updated Susan's and Olivia's overworld sprites. There are 2 Achievements associating with completing Help Wanted Quests. Grammar and style checked the SVE Nexus descriptions page. Increased hit points and damage. Re-draw of Andy, Olivia, Victor, Susan and original sprites and portraits for all other characters by Poltergeister. Added "minor" adjustments to the backwoods map. Must be toggled to true before save creation to take effect. The following items are easy to obtain, especially if the player has extra money: https://stardewvalleywiki.com/mediawiki/index.php?title=Quests&oldid=146425, Creative Commons Attribution-NonCommercial-ShareAlike, This is the most common type of Help Wanted quest. However, the allotted time for a special order decreases every day regardless of whether it has been accepted by the player or not. Fixed an issue on IF2R where pigs sometimes dug up truffles behind the animal pen fences. Redesigned the summit entrance. Added signs to Aurora Vineyard, Fairhaven Farm, and Emerald Farm. Fixed Marlon's event when it'd activate when it wasn't raining. Perfect for the avid TV watcher! Removed the two large boulders on IF2R at the first "water source trough" by the large pink tree. Removed the Harvest Goddess compatibility patch. Replaced several display images on the mod page. Fixed an issue where the beach boat to Grampleton Fields wasn't patched during the night market. Fixed an issue where the monster crop questline journal descriptions were mixed up. Fixed glitched tiles in the forest, summit, and IF2R maps. Changed Junimo portrait colors to be more vibrant and in-line with Stardew Valley's color palette. Adjusted community day schedules. Removed unreachable bushes near Blue Moon Vineyard's Cindersap Forest entrance (only takes effect on new saves). There were little "green pixels" to the right of the petbowl. When a new quest is available, the bulletin board will have a yellow exclamation point floating above it. Fixed an issue where ??? Redesigned all Pelican Town festival maps to have a consistent layout (mostly back layers for custom NPC compatibility). Grampleton Fields is the largest map to date and is farmable (optional). Added a new event for Sandy. Added a new configuration called "Remove Southern Cactuses From Desert" (default = false). Slightly reshaded Olivia's blush portrait. Increased puppyfish spawn rate (5% > 15%). Removed Morris' bus stop event where he advertised the Joja membership directly to the player. 10-16-2020: Fixed an issue where fall leaves rendered during winter. There's a lot of lore to discover. Spawns increase as years go by, with more rare minerals. This event takes place in the desert after the player has reached five hearts with her. Fixed several Community Day formatting typos. (this event doesn't trigger if players have already entered the theater once). All special orders will show up again if attempted and failed. - Some bushes in town were removed. Changed some wording in Sebastian's 7 heart event. One of these maps is called "Forest West", located west of Cindersap Forest. Added a configuration to SVE titled "CanWalkOverBeachTidepools". Removed building objects (static mushrooms and flowers) in player pathways on all maps. Soil sometimes wasn't watered by sprinklers/rain and crops didn't grow correctly in Town East and Grandpa's Shed Greenhouse (fixed by Esca). Fixed an issue where players couldn't access Willy's barrel. Alex is one of the twelve characters available to marry . Here, you can find hardwood stumps and forageables such as seasonal items and a variety of mushrooms, much like you'd find in the Secret Woods in Cindersap Forest. This mod adds 27 new NPCs, 50 locations, 260 character events, 27 fish, reimagined vanilla areas, two farm maps, a reimagined world map reflecting all changes, new music, questlines, objects, crops, festivals, and many miscellaneous additions! Fixed a bug where certain map patches didn't trigger for farmhands. Increased corrupt ghost health (335 hp > 1250 hp), damage (55 att > 70 att), and void pebbles dropped when defeated (1 > 2). They can use Prismatic Shards that have been previously obtained. Fixed an issue where Claire and Martin sometimes didn't show up for work at the movie theater. 's warp was covered with foliage during summer. Changed butterfish and puppyfish spawn time to anytime of the day. Removed blue moon wine from Gus' shop to avoid an exploit. Stardew Valley Expanded (SVE)FlashShifterStardew ValleyMOD SVE ModDrop Nexus Mods Grandpa's FarmImmersive Farm 2 Remastered2Immersive Farm 2 RemasteredImmersive Farm 2MOD Fixed an issue where Lewis got stuck when rating grange displays in the Joja town fair. Claire, Martin, Morris, and Marlon have been removed from the introductions quest. Gofer (Complete 10 'Help Wanted' requests), A Big Help (Complete 40 'Help Wanted' requests), If done long before this quest, building a, Other items which are loved by at least 3 villagers and are also relatively easy to stockpile are. Updated the Manifests to stop spamming to update when there isn't an update and deleted a duplicate update key. Changed the location of Harvey's 10 heart event from the railroad to grampleton fields. Cindersap Forest has added warp patching logic applied to it. Fixed some typos in the locational dialogue. Added the "Mother Starfruit Tree" and "Starfruit Friends" to Junimo Woods if players took over Aurora Vineyard in the CC route. Use your hoe to till the soil, then use a seed packet on the tilled soil to sow a crop. Reduced the size of the desert railway map. Fixed an issue where Caroline walked into the void. Pages can and will contain spoilers, read at your own risk! Armed with hand-me-down tools and a few coins, you set out to begin your new life. A, There's an old mine shaft in the mountains north of town. 10-19-2020: Fixed an issue where Sandy was not present in the Oasis shop on the Android platform. Earning these achievements unlocks unique Hats at the Abandoned House in Cindersap Forest. Stardew Valley Expanded (SVE) player warnings if updating to 1.11 !!! Fixed a hard crash players experienced when walking near the Joja mart. Willy sends a letter alerting the player when they meet the requirements. Fixed an issue where monsters, forage, and objects wouldn't spawn if players weren't using the standard farm. ?, and ???. Fixed an issue where players could use Atlantes's warp before they entered the Wizard's basement. Share Requirements Town East is fixed and now farmable! All rights reserved. Fixed an issue where Victor's 10 heart event wasn't compatible with the new summit design. 09-23-2020: Fixed a bug where NPCs wouldn't appear at festivals, despite meeting the required conditions. Adjusted the damage of Neptunes Glaive. Fixed some typos in the locational messages and events. For an upcoming promotion, I'm thinking of offering some high-quality vegetables at a slight premiumKnow where a thrifty shopkeep might find 25 gold-star vegetables? Added more grazing farm animals to Marnie's ranch. Removal of the mod from the mods directory is required for SVE to function. A dozen leeks should do the trick they're his favorite. Susan no longer occupies the same tile as Kent in the saloon and Leah at the summit. Added buff effects to Sprite Spring, similar to Grandpa's Grove. Fixed a graphical glitch with the fences provided by default in SVE. Added an Ice Festival portrait for the traveling cart merchant. Added a new 1920x1080 HD wallpaper titled "Ginger Island Resort". Buffed hammer damage, knock back, and defense buff. 09-15-2020: Fixed a crash that would occur after players saw a "certain event" in the joja quest line. (And of course all the mods required to run SVE). Fixed an issue where players couldn't turn in pam's billboard quest. Adjusted the position of the cherry blossom tree and table in the backyard of IF2R. Grammar and style checked Joja's ??? Despite adding new events, expanded dialogue, new . Lewis used his title when addressing the player in the expanded Joja route. Expanded Preconditions Utility is now a required framework for Json Assets, which is a dependency for SVE. Balanced artifact spawn rates on custom maps. Must be at 8 hearts. (not her mature event). Fixed an issue where only trash was fished up in SVE locations if More New Fish was installed. . Fixed an issue where Vincent walked though Victor and Olivia during the Dance of the Moonlight Jellie's. The Rainbow Shell is found via foraging at The Beach in the Summer. Fixed an issue where Claire's 12 heart event froze the game if triggered on the moonlight jellies festival day. Organized the SVE TMXL folder structure and references in the content.json. The sandbox layout has been redesigned. Fixed an issue where Morris had no 4 heart event end dialogue. This is a collaborative wiki for the mod Stardew Valley Expanded. Olivia's schedule has received several changes. Fixed a bug where the IF2R intro cutscene would play on non-standard farm layouts. as a non-social NPC that'll follow ??? Got rid of the static trees on IF2R by the farm cave and plateau. Fixed a 502 gateway error with Nexus Mods many users were experiencing. Players now must now unlock the island in order for Sophia's special order to appear. Moved a bench near the community center in the Joja takeover of Pelican Town one tile to the left to help avoid collision issues on the day map patches occurred. This is a configurable option. Fixed an issue where the community center and ??? Fixed an issue where the Aerobics music cue in Olivia's 12 heart event didn't loop. Added Victor to Sam's 8 heart event as a background character. Added more forage types to Andy's like category. Added a 4, 6, and 8 heart event for Martin. Fixed an issue where players couldn't plant trees on certain grass tiles at Grampleton Fields. Fixed an issue where mist didn't display on stormy days. Players won't be placed in the path of the signpost. The "town.xnb" file no longer needs to be replaced. Slightly increased Gemfish spawn chance (15% > 18%) and slightly decreased sale price (1200g > 1150g). Fixed an issue where crops in the old community garden, grandpa's shed, and Grampleton fields didn't get watered on rainy days. 09-14-2020: Added immersive lighting to the canopy trees in the Lost Woods and IF2R. 09-25-2020: Fixed a freeze in Morris' 4 heart event at Joja mart. Increased the rarity of Four Leaf Clovers. Players need to gather their items/objects from the shed or they will be lost. Added a new death cutscene if players are defeated in Galdora. Greenhouse Tilesheets no longer have to be manually placed to change the greenhouse and recolors for IF2R. Fixed an issue where Apples was missing summit dialogue. Adjusted a cherry blossom tree at Blue Moon Vineyard which slightly obscured the dirt path. Fixed an issue where Alesia was both at the Galdoran Outpost and the Adventurer Guild on the 23rd. Karmylla's Immersive Maps mod is no longer compatible with Stardew Valley Expanded. Buffed a certain "hidden" forage location. Olivia now shows more affection to the player in her 10 heart event. Made Highland Mushroom mobs blue during the winter season instead of grey. Always use latest version. Fixed an issue where the game would close out due to a "stack overflow exception" when players completed the community center and went to sleep. Fixed an issue where some interior windows didn't illuminate when it was sunny. Perfect for players who experience lag with mist effects or who don't want the effects displayed. I've got the urge to make my famous giant omelet but I'll need two dozen eggs. Lewis has received a new event, taking place at the mountain during spring, sunny weather. Morris will attend festivals when players have seen his 10 heart event, only triggerable if pursuing the Joja route. Added 5 fish, all caught at Ginger Island. Install hundreds of mods with the click of a button. Fixed an issue where Sophia and Victor overlapped each other at Blue Moon Vineyard. Jas's and Vincent's intro sewer event in the forest has been changed to mention Marlon instead of Gunther possessing said key. Fixed many dialogue inconsistencies, map tiling issues, and schedule bugs. Marnie's shedule on Mondays has been changed. A Radioactive Bar can be shipped or sold to Clint at the Blacksmith Shop for 3,000g ( 4,500g with the Blacksmith profession ). Fixed an issue where magic torches in Lance's spouse room didn't emit light. no longer sells mixed seeds, fiber, spring onion, salmonberry, blackberry, spice berry, wild horseradish, leek, hazelnut, and crystal fruit. Remastered Calico Desert. Players can now refill their watering cans at Marnie's crop field. Lowered the opacity of building shadows during winter (made some buildings look like they were floating). Fixed a missing Lewis portrait in a Morris event. SVE and IF2R will not load unless required mods are installed. Adjusted sword damage. Recolored the flowerbed and outside table in the IF2R backyard. JojaMart no longer sells seeds out of season. Fixed an issue where players had trouble getting Morgan into the game if they were married to the Wizard. Fixed an issue where SVE fish pond population gates didn't work correctly. Added sandstorms to the Crimson Badlands. You received a letter from the local wizard. Added new forage areas and types to several maps. Iridium quality vegetables do not count. Edited Robin's letter she sends to players where she aplogizes for making fun of the cottage in the vanilla intro (IF2R). Collect, then place into the fridge of The Stardrop Saloon: Eggs can be from any animal (e.g., chicken, duck, dinosaur). Fixed a bug where players were warped into the oasis lake when leaving Sandy's shop. She will now do activities inside of her shed and attend to her crop field. Added spouse animations for SVE characters on the players farm. Fixed the Oasis warp. Removed the random probability triggers on Andy's 0 heart events that take place in year 1. There are two major types of quests, story quests and Help Wanted quests. IF UPDATING SVE: Players must type "world_bushreset" in their SMAPI console and download Karmylla's new SVE file. Fixed an issue where players couldn't place farm buildings adjacent to Grandpa's Shed on IF2R if the sandbox configuration was set to "true". Fixed an issue where the hardwood fence replacement wouldn't choose the correct recolor. Made it easier to trigger Olivia's 6 heart event. Altered the time Andy's farmhouse is open. Removed compatibility from Ran's Harvest Goddess until proper permissions are obtained from the mod author. Fixed an issue where Lance didn't have end dialogue for his 10 heart event. Added "Harder Crafting" as a configurable addition (default = false). Victor now mentions players as father/mother if married to Olivia. Organized the SVE + IF2R Content Patcher folder structure and references in the content.json. Fixed an issue where Penny read books in the ??? Fixed an issue where the game froze when players warped to Joja ???. This will allow me to make edits, fixes, additions, and updates to the town/interior maps. Fixed an issue where SVE mail in the collections menu displayed "???" Added "Lower Profit Margins" as a configurable addition (default = false). 10-18-2020: Fixed an issue where the harder community center bundles configuration could be toggled on if players had installed the More New Fish mod. Important for NPCs who live far away Added a new character named "Lance", an adventurer hailing from the First Slash guild. Added 20 new lines of dialogue for Gil, which are dependent on monster eradication goals and mine progress. The path to Grandpa's Shed didn't properly patch if players had IF2R installed, but were playing on a different farm map. Added better SVE spouse room compatibility for the Free Love mod. Players may remove it from their mods folder if they wish. Krobus is no longer referred to as a "he/him" and instead "they/them" in SVE dialogue. Fixed an issue where Sebastian and Shane didn't attend Community Day if married to the player. Shearwater Bridge's design has been changed to a large stone bridge. Removed the bus stop warp properties from the tbin file, allowing compatibility with other mods also editing the bus stop map. Redesigned the dirt crop field configurations for IF2R. Willy's schedule has been slightly changed. Higamato - Mustafa0Demirel - Klidnos - Talha12, Read the Page Guide on how to use templates in this wiki. They're now much easier to find. Schedule During Spring, Alex exits his home at 8am unless it is raining. Fixed Harvey's event (it will not freeze now). Fixed an issue where Sophia wasn't in the correct position during the egg festival main event. Changed Olivia's residence to "The Jenkins' Residence". Fixed an error during Penny's two heart event where the player got stuck on a pesky flower. Added mist effects for Immersive Farm 2 Remastered. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. Added Scarlett as a non-social NPC. Added a new explorable area for Immersive Farm 2 Remastered (IF2R). Added six new characters: Claire, Alesia, Isaac, Camilla, Dusty and ???. Have all of the requirements for SVE aswell! Residents will commune to Joja Mart on the 22nd of every season if players completed the Joja Community Developments. weapon, letting players know what to use in conjunction with it. Players must now complete the Joja warehouse to unlock year-round seeds. Slightly buffed forage spawns in Forest West. Fixed an issue where Treyvon displayed an invisible frame during Scarlett's 6 heart event. Fixed an issue where the player would get stuck during Harvey's five heart event. Harvest, then dump in the bin in Pierre's General Store: Items must be harvested while the quest is active. Fixed an issue where extra layers weren't displaying in the saloon. Stardew Valley Expanded (SVE) is an extensive mod for Stardew Valley created by FlashShifter. I'm going to invite some friends over to do a "rock rejuvenation" ceremony, but I'll need some crystals to channel the right energies. Fixed a graphical glitch on Pam's upgraded house. cracker barrel cocktail sauce recipe, grade 8 math unit 1 assessment answer key illuminate, ,

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stardew valley expanded wiki